com.neeve.aep.event
Class AepEngineStartedEvent
java.lang.Object
com.neeve.util.UtlListElement
com.neeve.event.Event
com.neeve.event.lifecycle.LifecycleEvent
com.neeve.aep.event.AepEngineStartedEvent
- All Implemented Interfaces:
- IEvent, ILifecycleEvent, UtlPool.Item<Event>, UtlReferenceTracker.HasReferenceTracker
public final class AepEngineStartedEvent
- extends LifecycleEvent
Event notifying an AEP application that its engine has started.
- Threading:
- This class is safe for concurrent access by multiple threads.
This event is dispatched to an application to notify it that the AEP engine
has been successfully started.
Methods inherited from class com.neeve.event.Event |
acquire, dispose, getAcknowledger, getAttachment, getDelay, getDispatchTime, getInstanceNumber, getOfferTs, getPollTs, getPool, getRemainingTime, getScheduledTime, getSource, getType, init, isEndOfBatch, isHandled, owners, referenceTracker, setAcknowledger, setAttachment, setDelay, setDispatchTime, setEndOfBatch, setHandled, setPool, setScheduledTime, setSource |
Methods inherited from interface com.neeve.event.IEvent |
acquire, dispose, getAcknowledger, getAttachment, getDelay, getDispatchTime, getInstanceNumber, getRemainingTime, getScheduledTime, getSource, getType, isEndOfBatch, isHandled, owners, setAcknowledger, setAttachment, setDelay, setEndOfBatch, setHandled, setSource |
create
public static Event create(Properties props)
- Create a new (uninitialized) engine started event.
This method instantiates a new engine started event object. The method
is for use by the event factory to instantiate new engine started
events. The method should not be used directly by the user since the
method bypasses any event pooling i.e. it creates a new engine started
event object even if there are eligible event objects available in the
event type's pool.
create
public static AepEngineStartedEvent create()
- Create a new (initialized) engine started event.
This method instantiates and initializes a engine started event. The
method uses the event factory to instantiate a new engine started
event (the factory recycles objects through the event type's object pool
is configured for the type) and then initializes it with the supplied
parameters.
toString
public String toString()
- Get a string representation of the object
- Overrides:
toString
in class LifecycleEvent
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